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	<title>Free MMO Guides &#187; roach</title>
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		<title>SC2: Protoss vs Zerg Guide</title>
		<link>http://www.freemmoguides.com/starcraft-2/sc2-protoss-vs-zerg-guide/</link>
		<comments>http://www.freemmoguides.com/starcraft-2/sc2-protoss-vs-zerg-guide/#comments</comments>
		<pubDate>Tue, 22 Jun 2010 21:21:31 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Starcraft 2]]></category>
		<category><![CDATA[archon]]></category>
		<category><![CDATA[baneling]]></category>
		<category><![CDATA[brood lord]]></category>
		<category><![CDATA[carrier]]></category>
		<category><![CDATA[colossus]]></category>
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		<category><![CDATA[zerg]]></category>
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		<guid isPermaLink="false">http://www.freemmoguides.com/?p=235</guid>
		<description><![CDATA[In Starcraft  2, there is a &#8220;best counter&#8221; for every unit. This is in my opinion even  more true for Protoss. Unit choices are even more crucial for them, for  one simple reason: every protoss unit is relatively expensive, so you  better produce the right units at the right time. This <a href="http://www.freemmoguides.com/starcraft-2/sc2-protoss-vs-zerg-guide/" class="more-link">More &#62;</a>]]></description>
			<content:encoded><![CDATA[<p>In Starcraft  2, there is a &#8220;best counter&#8221; for every unit. This is in my opinion even  more true for Protoss. Unit choices are even more crucial for them, for  one simple reason: every protoss unit is relatively expensive, so you  better produce the right units at the right time. This  is also why I love protoss, it&#8217;s my favorite race. In this guide I will give detailed  information for Protoss players to counter every Starcraft 2 Zerg units.</p>
<p>Please keep in mind that this is a  general terran unit strategy guide, it is based on pure unit statistics.  So you must adapt depending on the situation in-game. For example, if I  say that Phoenixes are the best unit counter against Mutalisks, don&#8217;t  go for them if you haven&#8217;t even started building a Stargate as your  opponent shows up with 6 mutalisks, you won&#8217;t have time for that,  produce stalkers, sentries and/or photon cannons instead and then build a  stargate if you manage to hold off the first mutalisk batch.</p>
<p>My point is, adapt this information  to your game depending on the situation, you can&#8217;t always produce the  best unit counter in time, so sometimes you&#8217;ll have to go for 2nd, 3rd  or 4th best. With that said, let&#8217;s get  started with this guide!</p>
<p><strong> </strong></p>
<hr />
<p><strong> </strong></p>
<h2>Table  of Contents</h2>
<ol>
<li><a title="How to counter Zerglings" href="#terran counter vs zerglings">How  to Counter Zerglings</a></li>
<li><a title="How to counter Queens" href="#terran counter vs  queen">How  to Counter Queens</a></li>
<li><a title="How to counter Hydralisks" href="#terran counter vs  hydralisks">How  to Counter Hydralisks</a></li>
<li><a title="How to counter Banelings" href="#terran counter vs  banelings">How  to Counter Banelings</a></li>
<li><a title="How to counter Roaches" href="#terran counter vs  roaches">How  to Counter Roaches</a></li>
<li><a title="How to counter Infestors" href="#terran counter vs  infestors">How  to Counter Infestors</a></li>
<li><a title="How to counter Mutalisks" href="#terran counter vs  mutalisks">How  to Counter Mutalisks</a></li>
<li><a title="How to counter Corruptors" href="#terran counter vs  corruptors">How  to Counter Corruptors</a></li>
<li><a title="How to counter Ultralisks" href="#terran counter vs ultralisks">How  to Counter Ultralisks</a></li>
<li><a title="How to counter Brood Lords" href="#terran counter vs brood  lords">How  to Counter Brood Lords</a></li>
</ol>
<hr />
<h2><a name="terran counter vs zerglings"></a>Best Protoss Counters vs Zerglings</h2>
<p><img title="Zergling Statistics" src="http://www.freemmoguides.com//HLIC/b711dba577dadda321ff1b2c8dbac3af.png" alt="Starcraft 2 Zergling Statistics SC2 Zergling Stats" width="615" height="150" /></p>
<p>Early game: You will always be at a disadvantage against  Zerglings if you fight them in an open field. Always try to fight them  in a narrow chokepoint, such as the ramp to your base, or in between  buildings in your opponents base.</p>
<p>1. <strong>High Tem</strong>-  Psionic Storm takes care of a bunch of Zerglings in only 2 seconds,  before your opponent even gets the time to move them away. Of course,  never send templars alone, have a wall of Zealots in front tanking the  Zerglings.</p>
<p>2. <strong>Colossus</strong> &#8211; They kill  zerglings really quickly and efficiently. However, just like with High  Templars, you need a wall of Zealot tanking them while your Colossus  burns them alive.</p>
<p>3. <strong>Archon</strong> &#8211; They do  exactly 35 damage per attack against biological units, which is exactly  enough to kill Zerglings in one shot. Plus, they do splash damage. Pair  them with a few Zealots for maximum efficiency.</p>
<p>4. <strong>Zealots</strong> &#8211; It&#8217;s like Zealots were made to tank and to kill Zerglings. Just make  sure you fight them in a narrow passage, such as your base chokepoint,  and you&#8217;re golden. Tip: With a single weapon upgrade, your Zealots will  kill Zerglings with only 2 rounds of attacks, instead of 3.</p>
<p>5. <strong>Photon Cannon</strong> &#8211; Cannons only need 2 shots  to kill a Zergling. It&#8217;s a great way to deal against early Zergling  rushes while you&#8217;re teching up. Place them at your chokepoint and place 3  or 4 zealots in front and they won&#8217;t be able to go through.</p>
<p><a title="Back to the top" href="http://www.starcraft-replay.com/guides/starcraft-2-protoss-strategy-best-counters-vs-zerg-units.php#Top"></a></p>
<hr />
<h2><a name="terran counter vs  queen"></a>Best Protoss  Counters vs Queen</h2>
<p><img title="Queen Unit Statistics" src="http://www.freemmoguides.com//HLIC/650c20f60c70191370ac3bf8db6f45ca.png" alt="Starcraft 2 Queen Statistics SC2 Queen Unit Stats" /></p>
<p>1. <strong>Phoenix</strong> &#8211;  They are the perfect Queen killers. Queens are generally found near  their hatcheries, alone. Go in there with a few Phoenixes, graviton beam  and kill them without taking a single damage. 4+ Phoenixes is best,  because with 4 Phoenix, you&#8217;ll need only one use of Graviton Beam to  kill the Queen before Graviton Beam wears off.<strong> </strong></p>
<p>2. <strong>Archons</strong> &#8211;  They kill them very quickly, and it&#8217;s difficult for Queens to kite  Archons around a hatchery, like they do with Zealots.</p>
<p>3.<strong> Dark Templar  &#8211; </strong>They kill  Queens in 4 attacks only. Of course, if your opponent upgraded his  Overlords to detect cloaked units, this won&#8217;t be a viable strategy, but  if they haven&#8217;t, this is a quick, free kill.</p>
<p>4. <strong>High Templar</strong> &#8211;  Feedback kills a Queen in one shot if she&#8217;s got 175+ energy left. It&#8217;s  always fun to watch <img src='http://www.freemmoguides.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  Of course, it doesn&#8217;t happen very often, but if  you see an opportunity, don&#8217;t forget that Feedback is perfect against  Queens.</p>
<p><strong>Note</strong>:  In any case, no Zerg opponent will ever mass produce Queens, so you  shouldn&#8217;t build the above units specifically to counter 1 or 2 Queens.  However, it&#8217;s still good to know what units work best against them.  Producing 4 Phoenixes is almost never a waste of resources, as they&#8217;re  quite useful against many zerg units, and they can go Overlord hunting.</p>
<p><a title="Back to the top" href="http://www.starcraft-replay.com/guides/starcraft-2-protoss-strategy-best-counters-vs-zerg-units.php#Top"></a></p>
<hr />
<h2><a name="terran counter vs  hydralisks"></a>Best Protoss  Counters vs Hydralisks</h2>
<p><img title="Hydralisk Unit Statistics" src="http://www.freemmoguides.com//HLIC/558afd08759647526f2a229c147b16e9.png" alt="Starcraft 2 Hydralisk Statistics SC2 Hydralisk Unit Stats" /></p>
<p>1.  <strong>Sentry</strong> &#8211; Guardian Shield is a must against mass hydralisks. Example: A  hydralisk needs to shoot 14 times to kill a zealot without Guardian  Shield. 17 Times with Guardian Shields. On a large scale battle, that  makes a huge difference. You should always bring 2 Sentries at least  when you&#8217;re up against mass hydras, this will keep your units alive much  longer. Plus, you can also distrub them by placing a few force fields  in the middle of them, force them to move and reposition.</p>
<p>2. <strong>High Templar</strong> &#8211; Psionic Storm is great against Hydras, they like to stand and shoot,  Psi Storm should disturb that and hurt them plenty.</p>
<p>3. <strong>Zealot</strong> &#8211;  You&#8217;ll always need a bunch of Zealots at the front to take the damage  for the rest of your units, and they deal pretty good damage to  hydralisk as well. Protected by Guardian Shields and backed-up by Psi  Storms, they&#8217;ll win the battle for sure.</p>
<p>4. <strong>Dark Templar</strong> &#8211; They do 45  damage a pop, so they only need 2 attacks to kill a Hydralisk. Of  course, this only works if your enemy doesn&#8217;t have anything to detect  their perma cloak.</p>
<hr />
<h2><a name="terran counter vs  banelings"></a>Best Protoss  Counters vs Banelings</h2>
<p><img title="Baneling Unit Statistics" src="http://www.freemmoguides.com//HLIC/fef07643e462fb89ce238fac19531eb2.png" alt="Starcraft 2 Baneling statistics SC2 Baneling Unit stats" /></p>
<p>1. <strong>Archon</strong> &#8211; It&#8217;s  like Archons were made for Banelings. They only take 15 damage from  them (no armor type), and they do exactly 35 damage per attack, just  enough to kill 1 baneling per attack. It will take a truckload of  banelings to kill a single archon. A very good deal.</p>
<p>2. <strong>High  Templar</strong> &#8211; Just like with Zerglings, Psionic Storm  obliterates them in 2 seconds. Plus, High Templars also take 15 damage  only per Baneling (no armor type). It will actually take 6 banelings to  kill a single High Templar, despite their known frailty.</p>
<p>3. <strong>Immortal</strong> &#8211; Those can survive an army of banelings, they only take 10 damage per  baneling explosion as long as their shields are up, and then 15 damage  only.</p>
<p><strong>Tip</strong>: If you see a bunch of banelings  rolling towards your army, put your zealots behind, and place your  Archons or Immortals in front, let them soak the damage from Banelings.  It&#8217;s a great trade-off.</p>
<p><a title="Back to the top" href="http://www.starcraft-replay.com/guides/starcraft-2-protoss-strategy-best-counters-vs-zerg-units.php#Top"></a></p>
<hr />
<h2><a name="terran counter vs  roaches"></a>Best Protoss  Counters vs Roaches</h2>
<p><img title="Roach Unit Statistics" src="http://www.freemmoguides.com//HLIC/99a36cad35e4b92965e2c4e35f916aab.png" alt="Starcraft 2 Roaches statistics SC2 roach unit stats" /></p>
<p>1.  <strong>Immortal</strong> &#8211; By far the best unit in the game to deal with roaches. It&#8217;s almost  funny how overpowered they are against roaches, killing them in 3 shots,  while taking a ridiculous 10 damage per attack.</p>
<p>2. <strong>Observer</strong> &#8211;  The worst thing that can happen is to let a roach burrow and regenerate.  Produce an observer quickly to prevent that.</p>
<p>3. <strong>High Templar</strong> &#8211;  Roaches got a lot of HP, and Psionic Storm takes out a lot of HP very  quickly. See the connection?</p>
<hr />
<h2><a name="terran counter vs  infestors"></a>Best Protoss  Counters vs Infestors</h2>
<p><img src="http://www.freemmoguides.com//HLIC/bf46b2742c661ba63447d996134a497c.png" alt="Starcraft 2 Infestor Statistics SC2 infestor stats" /></p>
<p>1.  <strong>High Templar</strong> &#8211; Feedback those things immediately. There&#8217;s a high chance you&#8217;ll  instantly kill them before they get to cast anything.</p>
<p>2. <strong>Immortal</strong> &#8211;  They kill them in 3 hits, enough said.</p>
<p>3. <strong>Obs</strong><strong>erver</strong>- They like to burrow  and crawl under the earth. Detect them and kill them before they get to  cast anything.</p>
<hr />
<h2><a name="terran counter vs  mutalisks"></a>Best Protoss  Counters vs Mutalisks</h2>
<p><img title="Mutalisk Unit Statistics" src="http://www.freemmoguides.com//HLIC/c06d30755bb32248bfccb9646f461148.png" alt="Starcraft 2 Mutalisk Statistics SC2 Mutalisk unit stats" /></p>
<p>1.  <strong>Phoenix</strong> &#8211; With their +10 dmg bonus vs light units, Phoenixes do 20 damage per  round of attack against Mutas. A great counter.</p>
<p>2. <strong>Stalkers</strong> &#8211;  Because you won&#8217;t always have the time and the gas to build enough  Phoenixes. Stalkers do fairly well against Mutalisks, especially with  the blink upgrade.</p>
<p>3. <strong>Archon</strong> &#8211; They&#8217;re actually better than the above two units, they really own  Mutalisks, especially when they are stacked. However, their lack of  mobility and range is a problem against a good player with good Muta  micro. Hence the spot #3 on this list.</p>
<hr />
<h2><a name="terran counter vs  corruptors"></a>Best Protoss  Counters vs Corruptors</h2>
<p><img title="Corruptor Unit Statistics" src="http://www.freemmoguides.com//HLIC/a4928019b23783506890e99f534d3333.png" alt="Starcraft 2 Corruptor Statistics SC2 corruptor unit stats" /></p>
<p>1.  <strong>Stalker</strong> &#8211; They benefit from their bonus vs armored units, and they can&#8217;t be hit  by Corruptors, since those can only hit air targets.</p>
<p>2. <strong>Void  Ray</strong> &#8211;  They do reall well against corruptors. However, if you  have a lot of  Void Rays, don&#8217;t make them all focus the same target,  it&#8217;s overkill and  it doesn&#8217;t exploit the full capacity of your Void  Rays&#8217; beams. Put 2  Void Rays per corruptor. Trust me, this micro pays  off big time. If for  example you have 4 Void Rays and you&#8217;re up against 6  Corruptors, put 2  Void Rays on a corruptor and your 2 other Void Rays  on another  corruptor, rinse and repeat.</p>
<p>3. <strong>Archon</strong> &#8211; They easily kill Corruptors, but  once again, lack of mobility and range makes it hard to catch those  corruptors if your opponent knows what he&#8217;s doing.</p>
<hr />
<h2><a name="terran counter vs ultralisks"></a>Best Protoss  Counters vs Ultralisks</h2>
<p><img title="Ultralisk Unit Statistics" src="http://www.freemmoguides.com//HLIC/f668b765dea54c017ce3bed0e1802204.png" alt="Starcraft 2 Ultralisk statistics SC2 ultralisk unit stats" width="615" height="150" /></p>
<p>1. <strong>Immortal</strong> &#8211;  The perfect counter. They take 10 dmg max while dealing about 50 per  attack. A great counter against Ultralisks.</p>
<p>2. <strong>Void ray</strong> &#8211; They do significant, long range damage to ground units and  can&#8217;t be  harmed by Ultralisks. If you see your opponent teching for Ultralisk,  make sure to bring a few extra Void Rays into the fray.</p>
<p>3. <strong>Mothership</strong> &#8211; Vortex the rest of your opponent&#8217;s army while you deal with his  Ultralisks, or vice versa. Use it properly and it&#8217;s a GG.</p>
<p>4. <strong>Stalkers</strong> &#8211; With their damage bonus vs Armored, their long range and blink, they  can really drive an Ultralisk crazy, as long as you micro them well.  Don&#8217;t forget to spread them out to avoid the splash cleave damage.</p>
<p>5. <strong>Carrier</strong> &#8211; They fly and they hurt ground units.</p>
<p><strong>Tip</strong>:  Always spread out your ground infantry units as much as possible when  going up against an Ultralisk to minimize the effect of its Splash  Cleave.</p>
<hr />
<h2><a name="terran counter vs brood  lords"></a>Best Protoss  Counters vs Brood Lords</h2>
<p><img title="Brood Lord Unit Statistics" src="http://www.freemmoguides.com//HLIC/fceee31292c0b6d40ae274b2e24ebdcf.png" alt="Starcraft 2 Broodlord statistics SC2 broodlord unit stats" width="615" height="200" /></p>
<p>1. <strong>Void Ray</strong> &#8211;  Best possible counter against armored air units with a lot of HP. This  is where Prismatic Beam really shines.</p>
<p>2. <strong>Carrier</strong> &#8211; Huge range and  high damage. Great against Brood Lords.</p>
<p>3. <strong>Phoenix</strong> &#8211; Not as good as  the Void Ray for this job, but still great anti-air.</p>
<hr />
<p>Source: <a rel="nofollow" href="http://www.starcraft-replay.com/">starcraft-replay</a></p>
<p><strong>Similar Posts:</strong>
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<p><!-- Similar Posts took 28.999 ms --></p>
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		<title>SC2: Terran vs Zerg Guide</title>
		<link>http://www.freemmoguides.com/starcraft-2/sc2-terran-vs-zerg-guide/</link>
		<comments>http://www.freemmoguides.com/starcraft-2/sc2-terran-vs-zerg-guide/#comments</comments>
		<pubDate>Mon, 21 Jun 2010 20:56:25 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Starcraft 2]]></category>
		<category><![CDATA[baneling]]></category>
		<category><![CDATA[banshee]]></category>
		<category><![CDATA[battlecruiser]]></category>
		<category><![CDATA[brood lord]]></category>
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		<category><![CDATA[hellion]]></category>
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		<category><![CDATA[infestor]]></category>
		<category><![CDATA[marauder]]></category>
		<category><![CDATA[marine]]></category>
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		<category><![CDATA[raven]]></category>
		<category><![CDATA[reaper]]></category>
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		<category><![CDATA[siege tank]]></category>
		<category><![CDATA[terran]]></category>
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		<category><![CDATA[viking]]></category>
		<category><![CDATA[walling]]></category>
		<category><![CDATA[zerg]]></category>
		<category><![CDATA[zergling]]></category>

		<guid isPermaLink="false">http://www.freemmoguides.com/?p=225</guid>
		<description><![CDATA[In Starcraft 2, there is  a &#8220;best counter&#8221; for every unit. In  this guide I will give detailed information for Terran players to  counter every Starcraft 2 Zerg units.
Please  keep in mind that this is a general terran unit strategy guide, it is  based on pure unit statistics. So you <a href="http://www.freemmoguides.com/starcraft-2/sc2-terran-vs-zerg-guide/" class="more-link">More &#62;</a>]]></description>
			<content:encoded><![CDATA[<p>In Starcraft 2, there is  a &#8220;best counter&#8221; for every unit. In  this guide I will give detailed information for Terran players to  counter every Starcraft 2 Zerg units.</p>
<p>Please  keep in mind that this is a general terran unit strategy guide, it is  based on pure unit statistics. So you must adapt depending on the  situation in-game. For example, if I say that Vikings are the best unit  counter against Mutalisks, don&#8217;t go for Vikings if you haven&#8217;t even  started building a Starport as your opponent shows up with 6 mutalisks,  you won&#8217;t have time for that, produce marines and/or missile turrets  instead and then build a starport if you manage to hold off the first  mutalisk batch.</p>
<p>My point is, adapt this  information to your game depending on the situation, you can&#8217;t always  produce the best unit counter in time, so sometimes you&#8217;ll have to go  for 2nd or 3rd best. With that said,  let&#8217;s get started with this guide!</p>
<p><strong> </strong></p>
<hr />
<p><strong> </strong></p>
<h2>Table  of Contents</h2>
<ol>
<li><a title="How to counter Zerglings" href="#terran counter  vs zerglings">How  to Counter Zerglings</a></li>
<li><a title="How to counter Queens" href="#terran counter vs  queen">How  to Counter Queens</a></li>
<li><a title="How to counter Hydralisks" href="#terran counter vs  hydralisks">How  to Counter Hydralisks</a></li>
<li><a title="How to counter Banelings" href="#terran counter vs  banelings">How  to Counter Banelings</a></li>
<li><a title="How to counter Roaches" href="#terran counter vs  roaches">How  to Counter Roaches</a></li>
<li><a title="How to counter Infestors" href="#terran counter vs  infestors">How  to Counter Infestors</a></li>
<li><a title="How to counter Mutalisks" href="#terran counter vs  mutalisks">How  to Counter Mutalisks</a></li>
<li><a title="How to counter Corruptors" href="#terran counter vs  corruptors">How  to Counter Corruptors</a></li>
<li><a title="How to counter Ultralisks" href="#terran counter vs ultralisks">How  to Counter Ultralisks</a></li>
<li><a title="How to counter Brood Lords" href="#terran counter vs brood  lords">How  to Counter Brood Lords</a></li>
</ol>
<hr />
<h2><a name="terran counter  vs zerglings"></a>Best Terran  Counters vs Zerglings</h2>
<p><img title="Zergling Statistics" src="http://www.freemmoguides.com//HLIC/b711dba577dadda321ff1b2c8dbac3af.png" alt="Starcraft 2 Zergling Statistics SC2 Zergling Stats" width="615" height="150" /></p>
<p>1. <strong>Hellion</strong> &#8211; Thanks to its flamethrowers, the Hellion does massive AoE damage  against packs of Zerglings and also benefits from their +5 damage vs  light units, killing them in 3 shots (2 shots with the Infernal  Pre-Lighter Upgrade), which means that 2 or 3 hellions can together take  out several Zerglings simultaneously everytime they shoot.</p>
<p>Even better, with their incredible movement  speed, they can fire and run away unscathed with proper micro, making  the hellion the best Terran counter vs Zerglings.</p>
<p>2. <strong>Reaper</strong> &#8211; Dealing 2 x (4 dmg + 5 dmg vs light) = <strong>18 dmg</strong> to  Zerlings everytime they shoot, and they shoot rather quickly. This means  that with no upgrades, they will need only 2 attacks to kill a  Zergling. Not as good as the Hellion vs Zerglings, due to a lack of AoE  and  no super speed, but in certain situations they can do really well,  especially with a ledge nearby for some hit and cliff jump harassment.</p>
<p>3. <strong>Marines  + Bunker</strong><strong> or Walling</strong> &#8211;  Not as good as the above two options, but still the best option if your  opponent tries an early Zergling rush before you get the chance to tech  for Hellions or Reapers. Generally, Terran players will simply wall off  their entry point quickly with their first barrack and a supply depot.  Then place a few marines behind and shoot away while the poor Zerglings  will try to chew at your buildings to enter.</p>
<hr />
<h2><a name="terran counter vs  queen"></a>Best Terran Counters  vs Queen</h2>
<p><img title="Queen  Unit Statistics" src="http://www.freemmoguides.com//HLIC/650c20f60c70191370ac3bf8db6f45ca.png" alt="Starcraft 2 Queen Statistics SC2 Queen Unit Stats" /></p>
<p>1. <strong>Ghosts</strong> &#8211;  Sniper Round deals 45dmg to biological units, plus they have a natural  +10 dmg bonus with Biological units. Which means that they can take  out  a Queen quickly, without taking a single  damage (as long as they  remain cloaked). Not to mention, Queens do very poor damage versus  ground units.<strong> </strong></p>
<p>2.  <strong>Reapers</strong> &#8211; With their excellent mobility and bonus vs light units, reapers are  great to harass drones and queens. Climb the nearest cliff, take a few  shots at the Queen, if she runs away, take out some drones and run away  if your opponent sends a heavy force against you. Rinse and repeat and  keep pressure on your opponents economy and on his queen. If you manage  to take out a queen early with your reapers, this will be a huge step  back for your opponent. Even better, if your opponent has his drones and  queen run away, simply attack his hatchery. Reapers do crazy damage  against buildings, don&#8217;t forget that.</p>
<p>3.<strong> Marauders &#8211; </strong>With their long  range and their concussive shots, Marauders can easily take out a Queen  without leaving her a chance to run for cover. A couple of marauders  combined with a bunch of reapers is the ideal early queen gank squad.</p>
<p><strong>Note</strong>: In any  case, no Zerg opponent will ever mass produce Queens, so you shouldn&#8217;t  build the above units specifically to counter 1 or 2 Queens. However,  it&#8217;s still good to know what units work best against them.</p>
<hr />
<h2><a name="terran counter vs  hydralisks"></a>Best Terran  Counters vs Hydralisks</h2>
<p><img title="Hydralisk Unit Statistics" src="http://www.freemmoguides.com//HLIC/558afd08759647526f2a229c147b16e9.png" alt="Starcraft 2 Hydralisk Statistics SC2 Hydralisk Unit Stats" /></p>
<p>1.  <strong>Siege Tanks</strong> &#8211; Easily the best counter to Hydralisks. While in Siege Mode, tanks can  kill several Hydralisks with only two shots. Don&#8217;t use them solo  though, protect them with a squad of marines or reapers and they&#8217;ll rip  Hydralisks to shreds from the safety of their huge range (13 in siege  mode).</p>
<p>2. <strong>Ravens</strong> &#8211; Two things make the Raven great against hydralisks. Hunter-seeker  Missile is great against stationary units, Hydralisks like to stand  there and shoot and don&#8217;t move very fast, plus HSM does 100 damage, just  enough to kill a bunch of hydras in one shot. The other thing which  makes them awesome against hydralisks is the Point Defense Drone, which  will absorb many shots from hydras and save your troops a whole lot of  damage.</p>
<p>3. <strong>Reapers</strong> &#8211; With their +4 dmg vs light units and their nice mobility, Reapers   inflict 18 dmg per attack against Hydralisks, a lot better than  what  Hydralisks do (Only 12 dmg per attack), and they cost a lot less to  produce.</p>
<p>4. <strong>Marines</strong> &#8211; One single Marine will lose versus a single Hydralisk. However, 3  Marines will easily defeat a single Hydralisk, while costing about the  same amount of ressources and less building requirements. With the  combat shield upgrade or a single infantry armor upgrade, mass marines  become an excellent counter to Hydralisks.</p>
<hr />
<h2><a name="terran counter vs  banelings"></a>Best Terran  Counters vs Banelings</h2>
<p><img title="Baneling Unit Statistics" src="http://www.freemmoguides.com//HLIC/fef07643e462fb89ce238fac19531eb2.png" alt="Starcraft 2 Baneling statistics SC2 Baneling Unit stats" /></p>
<p>1. <strong>Siege Tanks</strong> &#8211;  In siege mode, they kill banelings in one hit, before they even get  anywhere near. With the help of a medivac and good micro (Unload &#8211; Shoot  &#8211; Load), they become an even better counter.</p>
<p>2. <strong>Reapers</strong> &#8211; They do 18 damage per attack to Banelings, thus killing them with two  shots. With proper hit and run (aka &#8220;Kiting&#8221;), they can kill them in  two shots before the banelings get a chance to explode near them.  However, reapers are light units, so they take full damage from  banelings and can quickly be obliterated without proper micro skills.  Pair them with a few marauders to help with the kiting, using concussive  shot on the closest banelings to slow them down.</p>
<p>3. <strong>Marauders</strong> &#8211; With their range of 6 and their concussive missiles which slow  movement speed, Marauders can &#8220;kite&#8221; banelings with proper micro and  kill them before they even get in range to explode. Moreover, Marauders  are Armored units so they only take 15 damage from Baneling explosions.  However, they only deal 10 damage per attack to light units, so it&#8217;s  best to pair them with other units which do a lot more range damage  versus banelings, such as reapers and siege tanks.</p>
<p><strong>Tip</strong>:  While kiting, let one of your units lag behind to force the banelings  to explode and take out only that unit.</p>
<p>The  Battle Report #1 between David Kim and Matthew Cooper shows that  technique, with David Kim feeding units one by one to the banelings  while kiting them (see video below).</p>
<p>Any  unit will do, but some fill that role even better. The Hellion is a  great unit to feed to banelings, with their 90HP, it will take 3  baneling explosion to kill a single Hellion, while doing nice damage to  banelings (bonus vs light units). Their incredible mobility also makes  it easier to position them quickly between the banelings and your  infantry. Position them sideways in front of the banelings to block them  as much as possible.</p>
<p>VIDEO: <a href="http://www.youtube.com/watch?v=BpLXJu87rts" target="_blank">Watch  David Kim feed Marines to Banelings one by one to minimize their effect</a></p>
<hr />
<h2><a name="terran counter vs  roaches"></a>Best Terran  Counters vs Roaches</h2>
<p><img title="Roach Unit Statistics" src="http://www.freemmoguides.com//HLIC/99a36cad35e4b92965e2c4e35f916aab.png" alt="Starcraft 2 Roaches statistics SC2 roach unit stats" /></p>
<p>1.  <strong>Siege Tanks</strong> &#8211; Roaches have high speed health regeneration, so you must use brute  force against them, killing them with heavy fire before they get the  chance to back off or burrow to regenerate. Siege Tanks in siege mode  fit that role best. They are also good vs roaches even when they aren&#8217;t  in siege mode, dealing 15 dmg + 10 vs armored.</p>
<p>2. <strong>Raven</strong> &#8211; The  Raven brings 3 extremely viable cards to the table against roaches. They  fly, so roaches can&#8217;t hurt them. They are dectectors, preventing  roaches to burrow and regenerate. Hunter-seeker Missile deals a massive  100 damage in an area, which is enough to finish off roaches mid fight  before they even think about burrowing. Combine it with infantry to  guarantee an efficient mass roach killing.</p>
<p>3. <strong>Thor</strong> &#8211; With do a massive 90  damage vs ground units, so of course they do great against Roaches.  Their Armored status and 400 HP also allows them to take a lot of  punishment from Roaches. However, don&#8217;t send them alone, pair them with  other appropriate units such as Marauders, Siege Tanks and Ravens.</p>
<p>4.  <strong>Marauders</strong> &#8211; Marauders outrange Roaches significantly and also outgun them thanks  to their +10 dmg vs armored units. Their concussive missiles also help  them finish off low HP roaches before they manage to escape, this only  works until your opponent researches burrow though, so make sure to get  an Orbital Command ASAP or a raven for detection. This makes them the  best early counter to roaches.</p>
<hr />
<h2><a name="terran counter vs  infestors"></a>Best Terran  Counters vs Infestors</h2>
<p><img src="http://www.freemmoguides.com//HLIC/bf46b2742c661ba63447d996134a497c.png" alt="Starcraft 2 Infestor Statistics SC2 infestor stats" /></p>
<p>1.  <strong>Ghosts</strong> -EMP Shot not only drains all energy from Infestors, but also reveals  them for 5 seconds. Use your intuition to guess where they&#8217;re burrowed,  EMP Shot that area and if you are successful, you&#8217;ll have 5 seconds to  turn these ugly bugs into a pool of blood, which should be plenty at  this stage of the game.</p>
<p>2. <strong>Ravens</strong> &#8211; Detection is great against  Infestors. They also move very slowly, thus making it hard to dodge a  carefully placed Hunter-Seeker Missile. Be careful though, Infestors can  use Neural Parasite on your Ravens and nullify that tactic, be the  first one to act.</p>
<p>3. <strong>Orbital  Command</strong> &#8211; Build one if you haven&#8217;t already. Build a  second one if your opponent is going for Infestors. Always save some  energy to scan and destroy these bugs quickly before they turn your army  against you.</p>
<hr />
<h2><a name="terran counter vs  mutalisks"></a>Best Terran  Counters vs Mutalisks</h2>
<p><img title="Mutalisk Unit Statistics" src="http://www.freemmoguides.com//HLIC/c06d30755bb32248bfccb9646f461148.png" alt="Starcraft 2 Mutalisk Statistics SC2 Mutalisk unit stats" /></p>
<p>1.  <strong>Vikings</strong> &#8211; They do 20 damage per attack against Mutalisk, which is more than  twice as much, while costing about the same ressources. With their great  mobility, they can chase mutalisks really well and make your opponent  wish he hadn&#8217;t produced any.</p>
<p>2. <strong>Thors</strong> &#8211; +4 damage vs light. This grants  the Thor a solid 4x 14 damage versus Mutalisks. With their insane range  of 10, they can kill Mutalisks before your opponent even sees your Thor.  With their 400 HP and armor of 1, thors can even withstand a heavy  mutalisk pack.</p>
<p>3. <strong>Battlecruisers</strong> &#8211; They do farily well vs heavy Mutalisk forces. However, teching to  Battlecruisers is very ressource heavy, so only go for this option if  your opponent is going for mass mutalisks.</p>
<p>4. <strong>Marines</strong> &#8211; Without upgrades,  they die pretty quickly to Mutalisks and their multi-shots. However,  with the Combat-Shield and Stim-Pack upgrades, they become a very good  counter against Mutalisks.</p>
<hr />
<h2><a name="terran counter vs  corruptors"></a>Best Terran  Counters vs Corruptors</h2>
<p><img title="Corruptor Unit Statistics" src="http://www.freemmoguides.com//HLIC/a4928019b23783506890e99f534d3333.png" alt="Starcraft 2 Corruptor Statistics SC2 corruptor unit stats" /></p>
<p>1.  <strong>Thors</strong> &#8211;  Being a ground unit, the Thor is immune to Corruptors. Plus, with it&#8217;s  huge range of 10 (double as much as the corruptors), the Thors counter  Corruptors best.</p>
<p>2. <strong>Vikings</strong> &#8211; Vikings cost slightly less ressources than Corruptors, however they  are better than them in every aspect. They deal 28 damage per attack  (thanks to their bonus vs armored) and have a range of 9. To top it off,  you can quickly switch a low HP viking to ground mode before it is  finished off by corruptors, thus preventing the loss of a unit. They  also have superior mobility.</p>
<p>3. <strong>Marines</strong> &#8211; They can&#8217;t be hit  by corruptors and can kill them pretty quickly with the Stimpack  upgrade.</p>
<p>4. <strong>Raven</strong> &#8211; Point defense drone is great against Corruptors and their relatively  slow attack speed.</p>
<hr />
<h2><a name="terran counter vs ultralisks"></a>Best Terran  Counters vs Ultralisks</h2>
<p><img title="Ultralisk Unit Statistics" src="http://www.freemmoguides.com//HLIC/f668b765dea54c017ce3bed0e1802204.png" alt="Starcraft 2 Ultralisk statistics SC2 ultralisk unit stats" width="615" height="150" /></p>
<p>1. <strong>Banshee</strong> &#8211;  Well duh, free hits. They do significant, long range damage to ground  units and  can&#8217;t be harmed by Ultralisks. If you see your opponent  teching for Ultralisk, make sure to bring a few extra Banshees into the  fray.</p>
<p>2. <strong>Battlecruisers</strong> &#8211; With the Yamato  Cannon upgrade, battlecruisers can make quick work of the zerg  powerhouse. Each Yamato Cannon does 300 dmg, which means that you can  instantly kill an Ultralisk if you&#8217;ve got two of those.</p>
<p>3. <strong>Thor</strong> &#8211; The Ultralisk is only devastating against small ground units, because  of his splash cleave attack. A Thor will only take 20 damage per attack  from an Ultralisk, while dealing 90 damage every attack, which is  almost 5 times as much. If your opponent crazy enough to stick his  Ultralisk on your Thor while your smaller infantry units chew at its  husk, you&#8217;ve got yourself a pretty good deal. Plus, the Thor&#8217;s 250mm  canon does 500 damage while also stunning the target for 6 seconds! This  is huge, it&#8217;s like this ability was made specifically to counter  Ultralisks! Thors are in my opinoin the best ground unit to counter  ultralisks, by far.</p>
<p>4. <strong>Marauders</strong> &#8211;  With their +10 damage bonus vs Armored, a squad of Marauders does pretty  well against an Ultralisk, especially if you spread them out nicely,  preventing the Ultralisk from taking full advantage of its splash cleave  attack.</p>
<p><strong>Tip</strong>:  Always spread out your ground infantry units as much as possible when  going up against an Ultralisk to minimize the effect of its Splash  Cleave.</p>
<hr />
<h2><a name="terran counter vs brood  lords"></a>Best Terran  Counters vs Brood Lords</h2>
<p><img title="Brood Lord Unit Statistics" src="http://www.freemmoguides.com//HLIC/fceee31292c0b6d40ae274b2e24ebdcf.png" alt="Starcraft 2 Broodlord statistics SC2 broodlord unit stats" width="615" height="200" /></p>
<p>1. <strong>Vikings</strong> &#8211; 2 x  14 dmg per attack which can&#8217;t be retaliated, superior mobility and  cheaper to produce.</p>
<p>2. <strong>Battlecruisers</strong> &#8211; Yamato Cannon for some one-shot fun.</p>
<p>3. <strong>Raven</strong> &#8211; Point Defense Drone  is great against the broodlords attacks, which hit quite hard, but at  rather slow pace. Plus, their movement speed isn&#8217;t the best, so a well  timed Hunter Seeker Missile will quickly make a dent at their HP.</p>
<p>4.  <strong>Thor</strong> &#8211;  Superior Range (10) and Superior Firepower (4x 10dmg). If you can&#8217;t  access the above units, then this is your Plan B.</p>
<hr />
<p>Source: <a rel="nofollow" href="http://www.starcraft-replay.com/">starcraft-replay</a></p>
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